I'm proud to finally share 'The Last Clockwinder'; a vr game I've had the pleasure of working on over the last year or so. It was a great team to be a part of and I had a blast. Some of the assets I created include the clones, some of the bigger set pieces, foliage, exterior and many more. Other responsibilities included rigging, animation, set dressing/world building etc. It's a truly unique mechanic and I can't wait for the full release this summer.
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